#ifndef TREESTRUCT_H_INCLUDED
#define TREESTRUCT_H_INCLUDED
#include <iostream>
#include "SFML\System.hpp"
#include "SFML\Window.hpp"
#include "SFML\Graphics.hpp"
#include "RessourceStruct.h"

class TreeStruct : public RessourceStruct
{
public:
	TreeStruct();
	virtual void init(const sf::Vector2f position, ImgMgr *imageManager);
private:
};

#endif